SPARK a Reaction, D A E R !

SPARK a Reaction, D A E R !

SPARK a Reaction, D A E R ! Tweens Teens YAs SPARK a Reaction

Ignite a Spark with Great Group Games The Big Bang: Pose a question and ask teens to Ignite a Spark With Great Group Games mingle and form groups as quickly as possible, equal in size to the number

of times you bang the pan. Give each group a new question to discuss. Bang the pan a different to form new groups. Repeat this round of play several number of times as teens race times. The final time, bang the pan the same number of Adapted from the Pan Game on page times as there are teens to form one group. 57. Chain Reaction: Teens sit in two evenly divided lines facing each other. Ask team members to hold hands and close their eyes, except for one member at the start of each line. Stand a colored marker upright at the end of each line. As the leader, sit facing both starting players The first player in each line squeezes the hand of the player

and flip a coin. If the coin lands heads next to them. The player at the end of the line whose hand up, then play begins. is squeezed first, grabs the marker, signifying a win for the round and moves up to the start of the line to begin another round. If a player accidentally starts the hand squeeze when the toss is tails, the opposing team advances one On player to p. 91 Your Ma.rk, the head of the line. The goal is to rotate all players to the Parallel Ask Universes: players to sit in a circle, and to start the game, say a Ignite a Spark With Great Group

Games random word or phrase (such as peanut butter). The person to his or her right then says the first word or phrase that comes to mind (ex:, jelly). Continue around the circle until all players have a chance to make a word association. Going Deeper: How does this activity reflect the power of group brainstorming and thinking? Parallel Words, p. 110 How might this game help you think quickly on your feet? )) brainstorming? What helps you with Creative writing? Other artistic tasks? Hydro Float Divide into off: teams of 6-10. All from Parallel Words, p.

110 Each team gets 25 minutes to construct a floatation device from the supplies theyve been given (straws and tape). Their crafts must be able to float in the tub and support the weight of the water bottle without sinking. Variations: Build a Bridge with newspaper and duct tape that is tall enough for a backpack to fit underneath and sturdy enough toAAhold Build Build Boat, Boat,p.p.125 125 the backpacks weight. Build a Tower Challenge:

create a new game board SPARK a Reaction playing pieces Challenge : create new mystery dates Challenge: create new With the Science of Mystery Date Milton Bradley, 1965

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o neurotr ansmit an adrenalin ns release ter. Na e like of this me on e symp proces spu s. tom rs mot e ivation al deci in th cal e s sion m

a cre f physi n Challenge : aking. inChallenge: n a rso c on do incr ihoo to a penew eases t l e create new thtre ahcetion in create k i by he rate

l n ctio st near of art. a r tt e a ter of in = Challenge: create a new game board playing pieces

mystery dates Discover the Doughnut Galaxy Scientists Spot Doughnut Shaped An international team Cloud With of a scientists has found more Black Hole Filling:

evidence that massive black holes are surrounded by a doughnut shaped gas cloud which, depending on our line of sight, blocks the view of the black hole in the center., June 20, 2004 SPARK a Reaction Doughnuts in Space You will need:

Doughnuts: one per participant Wooden Dowels Yarn Moist Paper Towels Plastic Tarp or Tablecloth Video Cameras or IPads Its De e d! i r F p e d! e

z a l Its G Poetry w ith silly r u le s and a sugar r ush! Its t u n h g Dou y! r

t e o P y if a k Ha,vie o s So t HOT es ftuhnerN n the i O e l W o ah

With ic. Dolougghn ut Poetry try is e o P t u Do u gh n ole; h a h t i try w acid poe orpse of word

ec t i , s i u q x desserts the e e, explosiv g shockin ness. t e e w s

nfinite i r i e h t in Super Glowing Doughnut Challenge In 15 minutes, create a Group Game that meets this criteria. 12 of tape Uses: Teams of 8 3 doughnuts (inner tubes) 3 glow necklaces 4 finger lights 12 of masking tape Is Played: In the dark,

3- 5 minutes long Goals: To always keep the blue doughnut on the ground to keep the pink one from touching the ground ,and For the maximum team building benefits, always keep the number of light sources just shy of enough to go around, that is one for each player. Suggest teams pick a time keeper and after 5 minutes, also a leader. Adjust team sizes, props, and goals, but always require the outcome be reliant upon color recognition and be played in the dark. Works best if inner tubes and glowing props are different colors. (The key scientific factor here is light absorption). Any

Fans? The Tardis SPARK a Reaction Build a TARDIS (Time and Relative Dimension in Space) "It's called the Tardis . . . . . . it can travel anywhere in time and space . . . . . . and it's mine !" -The Eleventh Doctor Actor, Matt Smith SPARK

a Reaction Sonic Screwdriv ers of the Doctors Eleven it is very good, at opening doors! -Doctor Who harm, doesnt maim. Ill tell you what it does do. Harmless is just a word, thats why I love it! Doesnt wound, doesnt SPARK a Reaction Make a Sonic

Screwdriv er it is very good, at opening doors! -Doctor Who harm, doesnt maim. Ill tell you what it does do. Harmless is just a word, thats why I love it! Doesnt wound, doesnt SPARK a Reaction Make a Doctor Who Bow Tie Yeah, its cool, bow ties are cool.

DIY Duct Tape TARDIS Bow Tie , Wallet & Bag Make a Doctor Who Bow Tie Small groups? Go traditional. Pattern included. Begin with several rolls of royal blue, white, black, and clear duct tape, a white paint marker, some scissors, Goo Gone and a rag. Patterns aplenty

available online and in books too! t Adap to SPARK a Reaction RQ Code Cube & Doctor Who Challenge Cube Time el Trav r o

r Othe e Them s te Crea Q an R e Cod e Cub Inspired by a goodreads discussion group event of South African Book Lovers SPARK a Reaction Consider

a Sci-Fi Craft-Off Set some dates. Send the call out well in advance. Attention all DIYs! Ask a few community members involved in a STEM field to judge at the event. Ask a few businesses for their support by donating prizes. And dont forget to prepare a display space for the winners! . eyewire.o rg https://www. watch? v=MCGElBGPF FY

eyewire.o rg is mapping the neurons of the human brain, starting with the retina. Particles, Patterns, Paths on Pinterest Recycle those cardboard tubes Social Science: How We Behave in Groups Social Science

How We Behave in Groups Falling vs. Dropping Fall down in a public place and see how many people come to check on you. At another time, get down in the middle of the floor and pretend you are looking for a lost contact lens or piece of jewelry. Which situation do you think would bring more assistance. Why? Social Science Social Science How We Behave in Groups How We Behave in Groups Heres a fun thing to do in social groups. Make up a fairly realistic news story, and ask the others about it.

For example: "Did anyone see that story about the State Representative that was in that hit and run accident this morning? 1out of 5 people will say yes. Then ask: "Did you see what state he was from?" 1 out of 5 of those people will provide an answer. Many people will tell little white lies just to look knowledgeable. Social Mapping Can you map your social world? On pieces of scratch paper, write down a word, topic, title, idea or phrase. Each person

contributes five. Fold them up and drop them in a basket, box or hat. SPARK a Reaction Select a score keeper. Divide into two teams. Each team selects a time keeper who minds the play clock while the opposing team is in play. The team with the youngest person goes first, but the oldest player goes first. Playing the Greatest Game in the Universe Round #1 Charades Time keeper starts the clock for 30 seconds. Draw a clue from the box and act it out for your team

mates. No sounds allowed. Same rules as Charades apply here. As soon as they guess it correctly, draw another clue and keep going until the time keeper calls it. Tally the points and return all the clues to SPARK a Reaction Playing the Greatest Game in the Universe Continue with the same order of play, but with these new rules. Describe the clue without using any word(s) or any forms of the word(s) in the clue. How many clues can your team get right in 30 seconds? Each correct clue earns the team one

point. Continue play, rotating teams until all clues have been guessed. Round #2 Taboo Style Return all clues to the box and get ready for Round #3. Same routine only now these rules apply. By saying just one word per clue, how many clues can your team get correct in 30 seconds? Each correct guess earns a point. SPARK a Reaction

Playing the Greatest Game in the Universe Round #3 A nod to the 1970s game Show The $10,000 Pyramid. Play until the box is empty. Tally the points to find

the winner! SPARK a Reaction With Makey Makey SPARK a Reaction With Singing Fingers SPARK a Reaction Because Microbes are

often dangerous and stunningly beautiful, why not make them our friends? Keep your enemies closer! Common SPARK Tuberculosis a Reaction Cold

by Making Microbe Dolls E. coli Penicillin SPARK a Reaction with Homemade Pop Rocks homemade-pop-rocks-candy.html SPARK a Reaction

Making Balloon Prints 545357836097851650/ SPARK a Reaction with Glowing Globes 408068416205957506/ SPARK a Reaction Place glow sticks in glasses of water. When the xylophone is played in the dark, auras become visible.

A super cool trick for all ages! with Cool Special Effects SPARK a Reaction with Glow in the Dark Bubbles Cut open glow sticks and pour them in bubble solution. Oh-l-l!

145170787960286545/ SPARK a Reaction with Out of Sight Paper Crafts cut 1 0 mblog/76227263/detail/ SPARK a Reaction with Giant Marbles Fill a balloon with water and food coloring, freeze it, and after frozen, cut away the rubber. Of course they wouldnt last long here, but they sure are beautiful! 384705993139077588/ SPARK a Reaction, READ! And when its all over Subscribe to FLYP Forward SPARK a Reaction,

Follow us on Twitter @FLLibDev READ! View the Florida's Bureau of Library Development YouTube web page Subscribe to FLYP Forward: Join and participate in the Contacts: SPARK a Reaction,

READ! Jana Fine, Youth Services Consultant Bureau of Library Developmen [email protected] 850.245.6629 Kayla Garrett: West Florida Public Library Pensacola [email protected] 205.344.1006 Jana Fine SPARK Youth Services Consultant 850.245.6629 850.245.6643

voice fax a Reaction, READ! Florida Department of State Division of Library and Information Services Bureau of Library Development Suite 206, Gray Building 500 South Bronough

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